Publish 54

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Publish 54 Jul 10 2008 3:56PM CST

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Bug Fixes: Factions

   Non-factioners can now do beneficial actions to factioners in Trammel rulesets
   Faction Vendors no longer block Faction Guards or players
   Fixed an issue with Sigils getting stuck in the incorrect state and requiring a server restart before corruption could resume
   Faction abbreviations will show in the player's onscreen name in Felucca (works with All Names)
       [Min] Minax
       [CoM] Council of Mages
       [TB] True Britannians
       [SL] Shadowlords 
   Red faction members/enemy guild members now con orange to an opposing guild or faction
   Fixed a bug where logging out in Sanctuary caused loss of titles and kill points
   Fixed the faction crafting menu. Players who craft items in a town they control, in the proper shop, will receive the faction enhancement menu after successfully creating an item.
   Non-faction guilds that are part of an alliance can no longer join a faction without first leaving their alliance.
   Faction commanders can now remove their own faction's traps regardless of skill, without a kit
   Stuck Faction Traps Deeds will be removable from players’ backpacks after players quit the faction by double clicking or attempting to move the deed 


Bug Fixes: General

   Monsters will no longer cast the wrong sort of curse on players
   An issue was fixed with Ninja Shadow Jump not allowing you to perform any actions afterwards
   Turn-in house addon rewards now give a deed that allows you to choose the direction of the addon. Existing addons can be axed to create a deed with this functionality.
   Velocity will now properly add additional damage to arrows
   Players will now get a proper error message when trying to axe a flour mill with wheat in it
   The "I wish to resize my house" command will not work with items in the moving crate. You will receive a message “You can not resize your house at this time. Please remove all items from the moving crate and try again,”
   Pets will now immediately update their status (notoriety, guild flag) when traded, commanded, etc.
   Murderers can cast beneficial spells on their pets without being flagged as a criminal
   The alchemist in New Haven now teaches Alchemy
   Jagged Crystal Shards will drop more often in the Prism of Light
   Player vendors are now capped at holding two billion gold from sales. If you try to go over this cap you will receive an error message, no gold will be taken and the item will remain on the vendor
   Fixed a bug with the Stolen Goods quest not recognizing the quest items
   Key Rings were removed from NPC stealable chests and added back as an item you can place on your player vendor as a not-for-sale item.
   The damage aura given off by Lava Serpents summoned with Talisman will no longer damage other players
   The Skinned Goat stealable in Doom should no longer spawn partially underground
   Player-made shepherd's crooks should be sellable to vendors
   Fixed an error in the text for the "New Cloak" quest
   Fixed a bug where players selling gems while overweight would get "A Deed" instead of a bank check
   Summoned serpents will no longer speak to players. Ssshs thsis…
   The Paroxysmus’s Swamp Dragon, The Grizzled Mare Statuette, The Albino Squirrel, and the Ferret can be fed, if they go wild they can now be retamed and rebond with you.
   The Imprisoned Dog is now correctly flagged as a summonned pet and will not go wild. It can no longer be traded.
   Talisman of Ward Removal no longer works against friendly players in Trammel
   Fixed an incorrect error message when a stealthed player tries to mount
   The "Minax is #1" shirt is now available in the Spring Cleaning rewards lists
   The Demon Lord near the Chaos Shrine will no longer spawn out of reach in the river
   Players will now receive a warning message when releasing summoned pets
   Fixed an error when milking a cow
   New Haven escorts no longer give Compassion points
   Arcane Foci can no longer be created by a single spellweaver
   The Paladin sword and the Redeemer can now be repaired with repair deeds
   Fixed an issue with the spawning location of the Doom Bone Dragon
   Spring Cleaning Turn in containers will now give you the message “You should empty that out before trying to turn it in” if they have any contents and you try to turn them in.
   The Dark Father will no longer teleport back to its room
   Sherry the Mouse now has access to the Town Crier system
   Players should no longer retain summoned pets on their follower list after summoned pets are eliminated 

Spring Cleaning 2008: Phase III

A new set of turn-in items and rewards have been added to the existing turn-in system. These items are in addition to the Publish 52 and Publish 53 items, and all points from Phase I and II can be used on Phase III items

Yonns the Collector, outside of the Artist's Guild in Britain, will now accept these items in addition to his previous list:


Holiday, Valentine & Halloween Gifts

   Stuffy Animals
   Stockings
   Gift Boxes
   IOU Cake card
   Halloween Candy
   Champagne Glass
   Halloween Pumpkins 


50pts

Anniversary Gifts

   10th Anniversary Fireworks Wand
   9th Anniversary Coin
   Mondain coin
   Anniversary cakes
   Mini-House Deeds
   Jaana’s Hangover Remedy
   Easter Eggs
   Birthday bells
   Fireworks Wands 


50pts

Crystal and Shadow House Deco Items

100pts

Brightly Colored Eggs

250pts

Twilight Lanterns

500pts

Ghoul Statuette

5,000pts

Anti-Virtue Dungeon Non-Artifact Items

   10th anniversary sculpture
   10 anniversary map
   Ankh pendant
   Gorget of Honesty
   Legs of Honor
   Sollerets of Sacrifice
   Breastplate of Justice
   Arms of Compassion
   Gauntlets of Valor
   Helm of Spirituality 


10,000pts


Buford is collecting a wide variety of new items - you can find him in front of the Jeweler's shop in Britain.


Skull of Greed (Barracoon)

100pts

Artifacts Level 3 and 4

500pts

Parrots

100pts

Recipe Scrolls

100pts

Paragon Chests

100pts

Melisande's Fermented Wine

100pts

Orcish Kin Masks

100pts

Evil Orc Helm

100pts

Tribal Rewards:

   Tribal Berries
   Tribal Spears
   Tribal Masks (colored) 


100pts

Clockwork Assembly

200pts

Power Crystal

250pts

Bag of Sending

250pts

Trammel/Felucca Moonstones

250pts

Music Gear

250pts

Talismans

250pts

Resolve's Bridle

250pts

Hag Quest

   Moonfire Brew
   Cauldron
   Grizelda’s Hangover Cure


250pts

Legacy Stealables

   Paint and Brush
   Horse Shoe
   Forged Metal
   Rope
   Wire (iron, silver, gold copper) 


250pts

Item Identification Wand/Staff

500pts

Glacial Staff

500pts

Book of Truth

500pts

Plague Beast Cores

500pts

Daily Rares

   Empty basket
   Fruit Basket
   Candle
   Large rocks
   Small rock 


500pts

Origami

1,000pts

Full Jars

1,000pts

Golden Skulls

1,000pts

Peerless Boss Rewards

   Giant Mushrooms
   Dreadhorn Head (pristine and mangled)
   Dreadhorn horn
   Grizzled Tombstones
   Collection of skulls
   Glob of the Grizzle
   Monstrous Grizzle Maggots
   Shimmering Crystals
   Shimmering Effusion Statuette
   Corporeal Brume Statuette
   Sweat of Paroxysmus
   String of Parts
   Paroxysmus’ Dinner
   Paroxysmus’ Corroded Stein
   Travesty’s Collection of Shells
   Travesty’s Fine Teakwood Tray
   Tragic Remains of Travesty
   Travesty’s Sushi Preparations
   Special Hair Dye
   Corroded Hatchet
   Eternally Corrupt Tree 


1,000pts

Skull of Power(Rikktor)

1,500pts

Skull of Venom(Mephitis)

1,500pts

Skull of Pain(Semidar)

1,500pts

Skull of Death(Neira)

1,500pts

Bucket

5,000pts

Skull of Enlightenment(Oaks)

10,000pts


New Rewards

Mouse Hole

60,000pts

Sorceror Armor (each piece)

100,000pts

Scout Armor (each piece)

100,000pts

   Mouse Holes can only be placed on interior walls
   The Sorceror Armor has the following per-piece stats:
       Intelligence Bonus 1
       Lower Reagent Cost 10%
       7% Each Resist 
   When the entire set is worn, Sorceror Armor gives the following total stats:
       Lower Reagent Cost 100%
       Lower Mana Cost 5%
       Mana Regen 2%
       Defense Chance Increase 10%
       Intelligence Bonus 12 (total)
       70 each resist (total) 
   The Scout Armor has the following per-piece stats:
       Dexterity Bonus 1
       7% Each Resist
       Mage Armor 
   When the entire set is worn, Scout Armor gives the following total stats:
       Hit Chance Increase 10%
       Damage Increase 10%
       Mana Regen 2%
       Hit Point Regen 2%
       Dexterity Bonus 12 (total)
       70 each resist (total)