Publish 2000 (Stuck Player Options)

Aus UOB Wiki
Wechseln zu: Navigation, Suche

Stuck Player Options Aug 7 2000 6:12PM CST An option will be added to assist stuck players. This feature will work in the following manner:

When a player selects the stuck option in the help menu, after a short time they will get a menu of certain cities that they will be able to be transported to via this system. The amount of time required to wait for this menu after placing the stuck call will be different each time, within certain unannounced ranges. If the stuck player is in the Second Age area, they will be able to go to one of the two cities there. If the player is not in the Second Age area, they will get a menu with the pre-determined cities of Britain, Yew, Trinsic, Minoc, Vesper and Cove. Selecting a city will transport the character to a designated area in that city. These factors will also affect this new system:

   Murderers will not be given the city menu, instead they will be transported to the chaos shrine
   Players will only be able to use this option twice per day
   Cancelling the stuck call will not use up one of the player’s daily uses
   Characters will not be able to move while the city menu is displayed. If they cancel the menu, the character will then be able to move. If the player does not make a selection after 3 minutes, the character will be able to move again and the menu will disappear.
   If the player makes more then 2 stuck calls per day, the stuck call will go into the Gamemaster help que as normal.
   Players in combat (attacking or being attacked) will not get the new stuck option. Instead, their stuck call will go into the Gamemaster help que as normal.

Weitere Informationen zum Thema