Publish 1999 (Taste-ID Changes)

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Taste ID Changes Nov 23 1999 2:45PM CST Taste ID The Taste Identification skill is now difficulty based.

   Potions will be more difficult to taste than food is.
   Poisoned food and drink will also be more difficult to discern.
   The sound affects for tasting are now correct for food and liquids.
   Tasting poisoned food or drink now has a chance to poison you on failure.
   Potion Kegs can be Taste IDed (Information on Taste ID and potion kegs is below).
   Potions from alchemy kegs not Taste IDed will only return the color of the liquid when looked at.
   Currently tasting beverages (wine, ale, water, etc.) is not functional.

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