Ist sicherlich auch vieles ne Skillungfrage und stark vom Stuff abhängig also Mir machen generel nur Offensive/Damage Skillungen Spaß überwiegend ^^
Affliction Talents (7 points)
# Improved Corruption - 5/5 points
Reduces the casting time of your Corruption spell by 2 seconds.
# Improved Life Tap - 2/2 points
Increases the amount of Mana awarded by your Life Tap spell by 20%.
Demonology Talents (13 points)
# Improved Imp - 3/3 points
Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 30%.
# Improved Healthstone - 2/2 points
Increases the amount of Health restored by your Healthstone by 20%.
# Improved Health Funnel - 2/2 points
Increases the amount of Health transferred by your Health Funnel spell by 20%.
# Improved Voidwalker - 3/3 points
Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 30%.
# Improved Succubus - 3/3 points
Increases the effect of your Succubus' Lash of Pain and Soothing Kiss spells by 30%, and increases the duration of your Succubus' Seduction and Lesser Invisibility spells by 30%.
Destruction Talents (31 points)
# Improved Shadow Bolt - 5/5 points
Your Shadow Bolt critical strikes increase the next 4 sources of Shadow damage dealt to the target by 20%. Effect lasts a maximum of 12 seconds.
# Bane - 5/5 points
Reduces the casting time of your Shadow Bolt and Immolate spells by 0.5 sec and your Soul Fire spell by 2.0 sec.
# Improved Lash of Pain - 2/2 points
Reduces the cooldown of your Succubus' Lash of Pain spell by 6 seconds.
# Improved Firebolt - 2/2 points
Reduces the casting time of your Imp's firebolt spell by 1 second.
# Devastation - 5/5 points
Increases the critical strike chance of your Destruction spells by 5%.
# Shadowburn - 1/1 point
Instantly blasts the target for 87 to 99 Shadow damage. If the target dies from Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
Level 24: 115 to 131 damage
Level 32: 186 to 210 damage
Level 40: 261 to 293 damage
Level 48: 350 to 392 damage
Level 56: 450 to 502 damage
# Destructive Reach - 2/2 points
Increases the range of your Destruction spells by 20%.
# Intensity - 2/2 points
Gives you a 70% chance to resist interruption caused by damage while channeling the Rain of Fire, Hellfire or Soul Fire spell.
# Ruin - 1/1 point
Increases the critical strike damage bonus of your Destruction spells by 100%.
# Improved Immolate - 5/5 points
Increases the initial damage of your Immolate spell by 25%.
# Conflagrate - 1/1 point
Ignites a target that is already afflicted by Immolate, dealing 240 to 306 Fire damage and consuming the Immolate spell.
rms Talents (31 points)
# Improved Heroic Strike - 3/3 points
Reduces the cost of your Heroic Strike ability by 3 rage points.
# Improved Rend - 3/3 points
Increases the bleed damage done by your Rend ability by 35%.
# Tactical Mastery - 5/5 points
You retain up to 25 of your rage points when you change stances.
# Improved Charge - 2/2 points
Increases the rage generated by your Charge ability by 6.
# Anger Management - 1/1 point
Increases the time required for your Rage to decay while out of combat by 30%.
# Deep Wounds - 3/3 points
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 seconds.
# Impale - 2/2 points
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.
# Two-Handed Weapon Specialization - 5/5 points
Increases the damage you deal with two-handed weapons melee weapons by 5%.
# Axe Specialization - 5/5 points
Increases your chance to get a critical strike with Axes by 5%.
# Sweeping Strikes - 1/1 point
Your next 5 melee attacks strike an additional nearby apponent.
# Mortal Strike - 1/1 point
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 seconds.
Level 48: Damage plus 110
Level 54: Damage plus 135
Level 60: Damage plus 160
Fury Talents (20 points)
# Cruelty - 5/5 points
Increases your chance to get a critical strike with melee weapons by 5%.
# Unbridled Wrath - 5/5 points
Gives you a 40% chance to generate an additional Rage point when you deal melee damage with a weapon.
# Improved Demoralizing Shout - 4/5 points
Increases the attack power reduction of your Demoralizing Shout by 32%.
# Improved Battle Shout - 5/5 points
Increases the Attack Power bonus of your Battle Shout by 25%.
# Piercing Howl - 1/1 point
Causes all enemies near the warrior to be dazed for 6 seconds.
Protection Talents (0 points)
# None
Das sind meine Hexer und Krieger Skillungen macht Laune aber Mage fehlt Mir jetzt mit 33 Frost/18 Arkane wieder vieles im Arkane Three aber ohne Eis macht Instanz nicht soviel Laune ist halt Zwickmühlencharakter.
Arcane Talents (18 points)
# Improved Arcane Missiles - 5/5 points
Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.
# Arcane Focus - 1/5 point
Reduces the chance that the opponent can resist your arcane spells by 2%.
# Arcane Concentration - 5/5 points
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
# Improved Arcane Explosion - 5/5 points
Reduces the casting time of your Arcane Explosion by 1.5 seconds.
# Improved Counterspell - 2/2 points
Gives your Counterspell a 100% chance to silence the target for 4 seconds.
Frost Talents (33 points)
# Improved Frostbolt - 5/5 points
Reduces the casting time of your Frostbolt spell by 0.5 seconds.
# Permafrost - 5/5 points
Increases the duration of your chill effects by 3 seconds.
# Winter's Chill - 3/3 points
Increases the power of your chill effects by slowing the target's movement by an additional 10%.
# Ice Shards - 5/5 points
Increases the critical strike damage bonus of your Frost spells by 100%.
# Improved Frost Nova - 2/2 points
Reduces the cooldown of your Frost Nova spell by 4 seconds.
# Cold Snap - 1/1 point
When activated, this spell finishes the cooldown on all of your frost spells.
# Piercing Ice - 3/3 points
Increases the damage done by your frost spells by 6%.
# Shatter - 5/5 points
Increases the critical strike chance of your frost spells against frozen targets by 50%.
# Arctic Reach - 2/2 points
Increases the range of your Frostbolt spell and the radius of your Frost Nova and Cone of Cold spells by 20%.
# Ice Block - 1/1 point
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 seconds, but during that time you cannot attack, move, or cast spells.
# Ice Barrier - 1/1 point
Instantly shields you, absorbing 455 damage. Lasts 1 minute. While the shield holds, spells will not be interrupted.
Level 40: 549 damage absorbed
Level 52: 678 damage absorbed
Level 58: 818 damage absorbed
Fire Talents (0 points)
# None
Priester also auf dem Weg zu diesem hier, aber länger nicht mehr gezockt weil Ich heilen in Random Gruppen Teilweise extrem anstrengend fand aber das ist auch Tank Problem
Discipline Talents (18 points)
# Unbreakable Will - 5/5 points
Increases your chance to resist Stun, Fear, and Silence effects by 15%.
# Improved Power Word: Shield - 3/3 points
Reduces the duration of your Power Word: Shield's Weakened Soul effect by 15 seconds.
# Improved Power Word: Fortitude - 2/2 points
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
# Martyrdom - 2/2 points
Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 seconds after being the victim of a critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.
# Focused Casting - 1/1 point
While active, you no longer lose casting time from taking damage. Lasts 8 seconds.
# Mental Agility - 2/5 points
Reduces the mana cost of your instant cast spells by 4%.
# Improved Inner Fire - 3/3 points
Increases the effects of your Inner Fire spell by 45%.
Holy Talents (0 points)
# None
Shadow Talents (33 points)
# Spirit Tap - 5/5 points
Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target. For the duration, your Mana may regenerate at a 50% rate while casting. Lasts 15 seconds.
# Improved Shadow Word: Pain - 2/2 points
Increases the duration of your Shadow Word: Pain spell by 6 seconds.
# Shadow Focus - 3/5 points
Reduces your target's chance to resist your Shadow spells by 6%.
# Improved Psychic Scream - 2/2 points
Reduces the cooldown of your Psychic Scream spell by 4 seconds.
# Mind Flay - 1/1 point
Assault the target's mind with Shadow energy, causing 75 damage over 3 seconds and slowing the target to 50% of their movement speed.
Level 28: 126 damage over 3 seconds
Level 36: 186 damage over 3 seconds
Level 44: 261 damage over 3 seconds
Level 52: 330 damage over 3 seconds
Level 60: 426 damage over 3 seconds
# Improved Mind Blast - 5/5 points
Reduces the cooldown of your Mind Blast spell by 2.5 seconds.
# Shadow Reach - 3/3 points
Increases the range of your Shadow damage spells by 20%.
# Silence - 1/1 point
Silence the target, preventing them from casting spells for 5 seconds.
# Shadow Weaving - 5/5 points
Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 seconds. Stacks up to 5 times.
# Darkness - 5/5 points
Increases your Shadow spell damage by 10%.
# Shadowform - 1/1 point
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.