Vorlage:MonsterStats: Unterschied zwischen den Versionen

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{|  class="monsterstats" style="float:none"
 
{|  class="monsterstats" style="float:none"
 
|-  
 
|-  
! colspan=4 style=background-color:#fff8dc; | {{{name|<noinclude>(Name des Monsters)</noinclude>}}}
+
! colspan=4 style="background-color:#fff8dc" | {{{name|<noinclude>(Name des Monsters)</noinclude>}}}
 
|- valign="top"
 
|- valign="top"
! width=20% | Ort  
+
! Ort  
| colspan=3 width=80% | {{{ort|<noinclude>(Wo zu finden?)</noinclude>}}}
+
| colspan=3 | {{{ort|<noinclude>(Wo zu finden?)</noinclude>}}}
|- valign="top"
+
|- valign="top" style="background-color:#ffffff"
! width=20% style=background-color:#ffffff; | Fame
+
! width=20% | Fame
| width=30% style=background-color:#ffffff; | {{{fame|<noinclude>(Wert in Zahlen)</noinclude>}}}
+
| width=30% | {{{fame|<noinclude>(Wert in Zahlen)</noinclude>}}}
! width=20% style=background-color:#ffffff; | Erste Sichtung
+
! width=20% | Erste Sichtung
| width=30% style=background-color:#ffffff; | {{{encounter|<noinclude>(Wo/wann war das?)</noinclude>}}}
+
| width=30% | {{{encounter|<noinclude>(Wo/wann war das?)</noinclude>}}}
 
|- valign="top"
 
|- valign="top"
 
! Karma
 
! Karma
 
| {{{karma|<noinclude>(Wert in Zahlen)</noinclude>}}}
 
| {{{karma|<noinclude>(Wert in Zahlen)</noinclude>}}}
 
! Herdentrieb
 
! Herdentrieb
| {{{packinstinct|<noinclude>None/Wolf/Equine</noinclude>}}}
+
| {{{packinstinct|<noinclude>None/Wolf/Equine etc.</noinclude>}}}
|- valign="top"
+
|- valign="top" style="background-color:#ffffff"
! style=background-color:#ffffff; | Gesinnung
+
! Gesinnung
| style=background-color:#ffffff; | {{{alignment|<noinclude>(Neutral, Gut, Böse?)</noinclude>}}}
+
| {{{alignment|<noinclude>(Neutral, Gut, Böse?)</noinclude>}}}
! style=background-color:#ffffff; | Slayerschwäche
+
! Slayerschwäche
|style=background-color:#ffffff; | {{{slayer|<noinclude>(Anfälligkeit auf was?)</noinclude>}}}
+
| {{{slayer|<noinclude>(Anfälligkeit auf was?)</noinclude>}}}
 
|-
 
|-
! colspan=4 style=background-color:#fff8dc; | Beute (Loot)
+
! colspan=4 style="background-color:#fff8dc" | Beute (Loot)
 
|- valign="top"
 
|- valign="top"
 
! Gold
 
! Gold
Zeile 33: Zeile 33:
 
| style=background-color:#ffffff; | {{{loot-more|<noinclude>(Loot beim Häuten/Aufschneiden?)</noinclude>}}}
 
| style=background-color:#ffffff; | {{{loot-more|<noinclude>(Loot beim Häuten/Aufschneiden?)</noinclude>}}}
 
|-
 
|-
! colspan=4 style=background-color:#fff8dc; | Attribute (Stats)
+
! colspan=4 style="background-color:#fff8dc" | Attribute (Stats)
 
|- valign="top"
 
|- valign="top"
 
! Hitpoints
 
! Hitpoints
Zeile 39: Zeile 39:
 
! Strength
 
! Strength
 
| {{{str|<noinclude>(STR)</noinclude>}}}
 
| {{{str|<noinclude>(STR)</noinclude>}}}
|- valign="top"
+
|- valign="top" style="background-color:#ffffff"
! style=background-color:#ffffff; | Stamina
+
! Stamina
| style=background-color:#ffffff; | {{{stamina|<noinclude>(Stamina)</noinclude>}}}
+
| {{{stamina|<noinclude>(Stamina)</noinclude>}}}
! style=background-color:#ffffff; | Dexterity
+
! Dexterity
| style=background-color:#ffffff; | {{{dex|<noinclude>(DEX)</noinclude>}}}
+
| {{{dex|<noinclude>(DEX)</noinclude>}}}
 
|- valign="top"
 
|- valign="top"
 
! Mana
 
! Mana
Zeile 49: Zeile 49:
 
! Intelligence
 
! Intelligence
 
| {{{int|<noinclude>(Intelligence)</noinclude>}}}
 
| {{{int|<noinclude>(Intelligence)</noinclude>}}}
|- valign="top"
+
|- valign="top" style="background-color:#ffffff"
! colspan=2 style=background-color:#ffffff; | Barding Schwierigkeit
+
! colspan=2 | Barding Schwierigkeit
| colspan=2 style=background-color:#ffffff; | {{{bard|<noinclude>(Barding Diff.)</noinclude>}}}  
+
| colspan=2 | {{{bard|<noinclude>(Barding Diff.)</noinclude>}}}  
 
|- valign="top"
 
|- valign="top"
 
! colspan=2 | Taming Schwierigkeit
 
! colspan=2 | Taming Schwierigkeit
 
| colspan=2 | {{{tame|<noinclude>(Taming Diff.)</noinclude>}}}
 
| colspan=2 | {{{tame|<noinclude>(Taming Diff.)</noinclude>}}}
|- valign="top"
+
|- valign="top" style="background-color:#ffffff"
! colspan=2 style=background-color:#ffffff; | Loyalitäts Stufe
 
| colspan=2 style=background-color:#ffffff; | (Wild)
 
|- valign="top"
 
 
! Regeneration
 
! Regeneration
 
| colspan=3 | Hit Point Regeneration {{{hpr|<noinclude>36</noinclude>}}}
 
| colspan=3 | Hit Point Regeneration {{{hpr|<noinclude>36</noinclude>}}}
|- valign="top"
+
|- valign="top" style="background-color:#ffffff"
 
|  
 
|  
 
| colspan=3 | Stamina Regeneration {{{sr|<noinclude>36</noinclude>}}}
 
| colspan=3 | Stamina Regeneration {{{sr|<noinclude>36</noinclude>}}}
|- valign="top"
+
|- valign="top" style="background-color:#ffffff"
 
!  
 
!  
 
| colspan=3 | Mana Reg {{{mr|<noinclude>36</noinclude>}}}
 
| colspan=3 | Mana Reg {{{mr|<noinclude>36</noinclude>}}}
Zeile 71: Zeile 68:
 
|- valign="top"
 
|- valign="top"
 
! style=background-color:#ffffff; | Physical
 
! style=background-color:#ffffff; | Physical
| style=background-color:#ffffff; colspan=3; | {{{res-phys|<noinclude>60</noinclude>}}}
+
| style=background-color:#ffffff; colspan=3 | {{{res-phys|<noinclude>60</noinclude>}}}
 
|- valign="top"
 
|- valign="top"
 
! style=background-color:#FFCC00; | Fire
 
! style=background-color:#FFCC00; | Fire
| style=background-color:#FFCC00; | {{{res-fire|<noinclude>60</noinclude>}}}
+
| style=background-color:#FFCC00; colspan=3 | {{{res-fire|<noinclude>60</noinclude>}}}
 
|- valign="top"
 
|- valign="top"
 
! style=background-color:#99CCFF; | Cold
 
! style=background-color:#99CCFF; | Cold
| style=background-color:#99CCFF; colspan=3; | {{{res-cold|<noinclude>60</noinclude>}}}
+
| style=background-color:#99CCFF; colspan=3 | {{{res-cold|<noinclude>60</noinclude>}}}
 
|- valign="top"
 
|- valign="top"
 
! style=background-color:#CCFFCC; | Poison
 
! style=background-color:#CCFFCC; | Poison
| style=background-color:#CCFFCC; colspan=3; | {{{res-pois|<noinclude>70</noinclude>}}}
+
| style=background-color:#CCFFCC; colspan=3 | {{{res-pois|<noinclude>70</noinclude>}}}
 
|- valign="top"
 
|- valign="top"
 
! style=background-color:#FF99CC; | Energy
 
! style=background-color:#FF99CC; | Energy
| style=background-color:#FF99CC; colspan=3; | {{{res-nrgy|<noinclude>70</noinclude>}}}
+
| style=background-color:#FF99CC; colspan=3 | {{{res-nrgy|<noinclude>70</noinclude>}}}
 
|- valign="top"
 
|- valign="top"
 
! colspan=4 style=background-color:#fff8dc; | Schaden (Damage)
 
! colspan=4 style=background-color:#fff8dc; | Schaden (Damage)
Zeile 203: Zeile 200:
 
  | bard=
 
  | bard=
 
  | tame=
 
  | tame=
  | food=
+
  | hpr=
  | wrestling=
+
  | sr=
  | tactics=
+
  | mr=
| magicresist=
 
| anatomy=
 
| magery=
 
| evalint=
 
| meditation=
 
| specialskill=
 
 
  | res-phys=
 
  | res-phys=
 
  | res-fire=
 
  | res-fire=
Zeile 223: Zeile 214:
 
  | dam-nrgy=
 
  | dam-nrgy=
 
  | dam-base=
 
  | dam-base=
 +
| wrestling=
 +
| meditation=
 +
| tactics=
 +
| necro=
 +
| magicresist=
 +
| spirits=
 +
| anatomy=
 +
| mystic=
 +
| healing=
 +
| focus=
 +
| poison=
 +
| spellw=
 +
| detecth=
 +
| disco=
 +
| hiding=
 +
| bushido=
 +
| parry=
 +
| ninjitsu=
 +
| magery=
 +
| chivalry=
 +
| evalint=
 +
| specialskill=
 +
| food=
 +
| slots=
 
  }}
 
  }}
 
</pre>
 
</pre>
 
</noinclude>
 
</noinclude>

Version vom 6. Mai 2017, 18:21 Uhr

(Name des Monsters)
Ort (Wo zu finden?)
Fame (Wert in Zahlen) Erste Sichtung (Wo/wann war das?)
Karma (Wert in Zahlen) Herdentrieb None/Wolf/Equine etc.
Gesinnung (Neutral, Gut, Böse?) Slayerschwäche (Anfälligkeit auf was?)
Beute (Loot)
Gold (Anzahl Goldstücke) Spezielles (Spezielle Items)
Mag. Items (Anzahl Items) Ausweiden (Loot beim Häuten/Aufschneiden?)
Attribute (Stats)
Hitpoints (HPs) Strength (STR)
Stamina (Stamina) Dexterity (DEX)
Mana (Mana) Intelligence (Intelligence)
Barding Schwierigkeit (Barding Diff.)
Taming Schwierigkeit (Taming Diff.)
Regeneration Hit Point Regeneration 36
Stamina Regeneration 36
Mana Reg 36
Resistenzen (Resistances)
Physical 60
Fire 60
Cold 60
Poison 70
Energy 70
Schaden (Damage)
Physical 40%
Fire 50%
Cold 60%
Poison 50%
Energy 50%
Basis Schaden 5-12
Kampf Bewertung (Combat Ratings)
Wrestling 100 Meditation 100
Tactics 100 Necromancy 100
Resisting Spells 100 Spirit Speak 100
Anatomy 100 Mysticism 100
Healing 100 Focus 100
Poisoning 100 Spellweaving 100
Detecting Hidden 100 Discordance 100
Hiding 100 Bushido 100
Parrying 100 Ninjitsu 100
Magery 100 Chivalry 100
Eval Intelligence 100    
Spezielle Fähigkeiten (anstatt Hiding nun Spezialeffekte wie zB. Bleed)
Lieblingsessen (Lieblingsessen?)
Stallplätze (Pet Slots) 1 ⇒ 3(Req.60.0)

(Hinweis: In Klammern mögliche Paragon-Werte)


Template verwenden

Auf jeglicher Seite zu verwenden, wo Monster Statistiken benötigt werden.

Einfach folgenden Text kopieren und auf die Seite an gewünschter Stelle einfügen und entsprechend ausfüllen:

 {{ MonsterStats
 | name=
 | ort=
 | fame=
 | karma=
 | alignment=
 | slayer=
 | encounter=
 | packinstinct=
 | loot-gold=
 | loot-items=
 | loot-special=
 | loot-more=
 | hps=
 | stamina=
 | mana=
 | str=
 | dex=
 | int=
 | bard=
 | tame=
 | hpr=
 | sr=
 | mr=
 | res-phys=
 | res-fire=
 | res-cold=
 | res-pois=
 | res-nrgy=
 | dam-phys=
 | dam-fire=
 | dam-cold=
 | dam-pois=
 | dam-nrgy=
 | dam-base=
 | wrestling=
 | meditation=
 | tactics=
 | necro=
 | magicresist=
 | spirits=
 | anatomy=
 | mystic=
 | healing=
 | focus=
 | poison=
 | spellw=
 | detecth=
 | disco=
 | hiding=
 | bushido=
 | parry=
 | ninjitsu=
 | magery=
 | chivalry=
 | evalint=
 | specialskill=
 | food=
 | slots=
 }}