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K (Sub Contracting)
 
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[[Jamal the Fisherman]] ist ein NPC-Charakter in der Nähe des [[Blighted Grove]] Dungeons in der Nähe von [[Skara Brae]]. Bei ihm erhält man die Quest ''Vile Poison'', wo man als Belohnung am Ende des Quests das Schmiede-Rezept für die [[Bone Machete]] erhält.  
 
[[Jamal the Fisherman]] ist ein NPC-Charakter in der Nähe des [[Blighted Grove]] Dungeons in der Nähe von [[Skara Brae]]. Bei ihm erhält man die Quest ''Vile Poison'', wo man als Belohnung am Ende des Quests das Schmiede-Rezept für die [[Bone Machete]] erhält.  
  
'''Hinweis:''' Diese Quest sollte mit einem Schmiede-Charakter absolviert werden, da das Rezept nur von dieser Berufssparte gelernt werden kann!
+
'''Hinweis:''' Diese Quest sollte mit einem Schmiede-Charakter absolviert werden, da das Rezept nur von dieser Berufssparte gelernt werden kann und es kein separates Rezept gibt (genauer: Es wird kein Item von Jamal herausgegeben, sondern quasi "das Wissen" einfach so dem Charakter übergeben)!
  
=== Questlog ===
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== Quest Log ==
'''Vile Poison'''<br />
+
=== Vile Poison ===
Jamal the Fisherman: ''"Heya! I'm sure glad to see you. Listen, I'm in a bit of a bind here. I'm supposed to be gahtering poisoned water at the base of that corrupted tree there, but I can't get in under the roots to get a good sample. The branches and brush are so tainted that they can't be cut, burned or even magically passed. It's put my work at a real standstill. If you help me out, I'll help you get in there too. Whadda ya say?"''
+
Jamal: ''"Heya! I'm sure glad to see you. Listen, I'm in a bit of a bind here. I'm supposed to be gahtering poisoned water at the base of that corrupted tree there, but I can't get in under the roots to get a good sample. The branches and brush are so tainted that they can't be cut, burned or even magically passed. It's put my work at a real standstill. If you help me out, I'll help you get in there too. Whadda ya say?"''
  
Akzeptiert man die Quest, muss man nun das ''Tainted Tree Sample'' welches man von Jamal erhält zu [[Iosep the Exporter]] nach [[Jhelom]] bringen.
+
Objective:
 +
* [[Tainted Tree Sample]] welches man von Jamal erhält zu [[Iosep the Exporter]] nach [[Jhelom]] bringen
 +
 
 +
Reward:
 +
* One step closer to entering Blighted Grove
  
 
Iosep the Exporter: ''"Greetings. What have you here? Ah, a sample from a poisonous tree, you say? My friend Jamal sent you? Well, let me see then, and we'll get to work."''
 
Iosep the Exporter: ''"Greetings. What have you here? Ah, a sample from a poisonous tree, you say? My friend Jamal sent you? Well, let me see then, and we'll get to work."''
  
'''A Rock And A Hard Place'''<br />
+
=== A Rock And A Hard Place ===
Iosep the Exporter: ''"This is some nasty stuff, that's for certain. I don't even want to think about what sort of blight caused this venomous reaction from that old tree. Let's get to work... we'll need to try something really hard but still workable as our base material. Nothing's harder than stone and diamond. Let's try them first."''
+
Iosep: ''"This is some nasty stuff, that's for certain. I don't even want to think about what sort of blight caused this venomous reaction from that old tree. Let's get to work... we'll need to try something really hard but still workable as our base material. Nothing's harder than stone and diamond. Let's try them first."''
  
Nun muss man für Iosep zwei verschiedene Dinge besorgen &ndash; einerseits 4 [[Granite|Rocks]] (''Steine'', die grossen, diejenigen die auch als Granit den Mineuren bekannt sind) sowie 2 [[Blue Diamond]]s.
+
Objective:
 +
* 4 [[Granite|Rocks]] (dt. ''Steine'', also die grossen Granitsteine, diejenigen die vorallem den [[Mineur]]en bekannt sind) und
 +
* 2 [[Blue Diamond]]s (ebenfalls beim [[Miner]]n zu bekommen)
  
 
Iosep the Exporter: ''"Have you got the granite and diamonds? Great, let me see them and we'll see what effect this venom has upon them."''
 
Iosep the Exporter: ''"Have you got the granite and diamonds? Great, let me see them and we'll see what effect this venom has upon them."''
  
'''Sympathetic Magic'''<br />
+
=== Sympathetic Magic ===
Iosep the Exporter: ''"Hmm, I've never even heard of something that can damage a diamond like that. I guess we'll ahve to go with plan B. Let's try something similar. Sometimes there's a natural immunity to be found when you use a substance that's like the one you're trying to cut. A sort of "sympathetic" thing. Y'know?"''
+
Iosep: ''"Hmm, I've never even heard of something that can damage a diamond like that. I guess we'll ahve to go with plan B. Let's try something similar. Sometimes there's a natural immunity to be found when you use a substance that's like the one you're trying to cut. A sort of "sympathetic" thing. Y'know?"''
  
Nun muss man für Iosep erneut was organisieren: diesmal sinds 10 [[Bark]], welche man von einem Holzfäller erhalten oder kaufen kann.
+
Objective:  
 +
* 10 [[Bark Fragment]]s (von einem [[Holzfäller]] zu erhalten oder kaufen)
  
 
Iosep the Exporter: ''"You're back with the bark already? Terrific! I bet this will do the trick."''
 
Iosep the Exporter: ''"You're back with the bark already? Terrific! I bet this will do the trick."''
  
'''Already Dead'''<br />
+
=== Already Dead ===
Iosep the Exporter: ''"Amazing! The bark was reduced to ash in seconds. Whatever this taint is, it plays havok with living things. And of course, it took the edge off both diamonds and granite even faster. What we need is something workable but dead; something that can hold an edge without melting. See what you can come up with, please."''
+
Iosep: ''"Amazing! The bark was reduced to ash in seconds. Whatever this taint is, it plays havok with living things. And of course, it took the edge off both diamonds and granite even faster. What we need is something workable but dead; something that can hold an edge without melting. See what you can come up with, please."''
  
Nun muss man für Iosep, wie er sagt 10 workable samples besorgen &ndash; in diesem Fall handelt es sich um 10 [[Bones]]. Am besten sucht man sich diese bei [[Wisp]]s oder [[Skeleton|Skeletten]] zusammen.
+
Objective:
 +
* 10 "Workable Samples" (heisst: nun muss man für Iosep diese ''Muster'' besorgen. In diesem Fall handelt es sich um 10 [[Bones]]. Am besten sucht man sich diese bei [[Shadow Wisp]]s zusammen &ndash; die [[Bone|Knochenhaufen]] einfach mit einer Schere zerschneiden)
  
 
Iosep the Exporter: ''"Great thought! Bone might just do the trick."''
 
Iosep the Exporter: ''"Great thought! Bone might just do the trick."''
  
'''Eureka!'''<br />
+
=== Eureka! ===
Iosep the Exporter: ''"We're in business! I've put together the instructions for chopping sort of sword, in the style of one of those new-fangled elven machetes. Take those back to Jamal for me, if you would."''
+
Iosep: ''"We're in business! I've put together the instructions for chopping sort of sword, in the style of one of those new-fangled elven machetes. Take those back to Jamal for me, if you would."''
  
Nun erhält man die [[Sealed Notes For Jamal]], eine Schriftrolle, die man zu Jamal zurückbringt.
+
Objective:
 +
* 1 [[Sealed Notes For Jamal]], eine Schriftrolle, die man nun zu Jamal zurückbringt
  
 
Jamal the Fisherman: ''"Heya! You're back. Was Iosep able to help? Let me see what he's sent."''
 
Jamal the Fisherman: ''"Heya! You're back. Was Iosep able to help? Let me see what he's sent."''
  
Nun bekommt man das Rezept "überschrieben", man erhält eine Meldung im Bildschirm. Bei erfolgreichem Abschluss.  
+
Nun bekommt man das Rezept bei erfolgreichem Abschluss (sprich: man ist mit einem [[Schmied]]-Charakter vor Ort) "überschrieben".
 +
 
 +
=== Sub Contracting ===
 +
Jamal: ''"Wonderful! Now we can both get in there! Let me show you these instructions for making this machete. If you're not skilled in smithing, I'm not sure how much sense it will make though. Listen, if you're heading in there anyway... maybe you'd do me one more favor? Im ah... buried in work out here... so if you'd go in and get me a few water samples, I'd be obliged."''
 +
 
 +
Objective:
 +
* 3 [[Samples of Corrupted Water]]
 +
 
 +
Jamal: ''"I hear sloshing... that must mean you've got my water samples. Whew, I'm so glad you braved the dangers in there... I mean, I would have but I'm so busy out here. Here's your reward!"''
  
'''Subcontracting'''<br />
+
Reward:
Jamal the Fisherman: ''"Wonderful! Now we can both get in there! Let me show you these instructions for making this machete. If you're not skilled in smithing, I'm not sure how much sense it will make though. Listen, if you're heading in there anyway... maybe you'd do me one more favor? Im ah... buried in work out here... so if you'd go in and get me a few water samples, I'd be obliged."''
+
* [[A Large Bag of Treasure]]
  
Nun kann man für Iosep noch 3 [[Corrupted Water Samples]] besorgen, hier gibt es dafür dann einen [[Large Treasure Bag|grosse Schatztasche]] zur Belohnung. Dieser Teil des Quests ist aber eigentlich nicht notwenig fürs Schmiede-Rezept.
+
Dieser letzte Teil des Quests ist aber eigentlich nicht notwenig fürs Schmiede-Rezept der [[Bone Machete]], und gerade Handwerker können hier beruhigt abbrechen.
  
 
[[Kategorie:Quests]]
 
[[Kategorie:Quests]]

Aktuelle Version vom 26. Februar 2013, 19:58 Uhr

Jamal the Fisherman ist ein NPC-Charakter in der Nähe des Blighted Grove Dungeons in der Nähe von Skara Brae. Bei ihm erhält man die Quest Vile Poison, wo man als Belohnung am Ende des Quests das Schmiede-Rezept für die Bone Machete erhält.

Hinweis: Diese Quest sollte mit einem Schmiede-Charakter absolviert werden, da das Rezept nur von dieser Berufssparte gelernt werden kann und es kein separates Rezept gibt (genauer: Es wird kein Item von Jamal herausgegeben, sondern quasi "das Wissen" einfach so dem Charakter übergeben)!

Quest Log

Vile Poison

Jamal: "Heya! I'm sure glad to see you. Listen, I'm in a bit of a bind here. I'm supposed to be gahtering poisoned water at the base of that corrupted tree there, but I can't get in under the roots to get a good sample. The branches and brush are so tainted that they can't be cut, burned or even magically passed. It's put my work at a real standstill. If you help me out, I'll help you get in there too. Whadda ya say?"

Objective:

Reward:

  • One step closer to entering Blighted Grove

Iosep the Exporter: "Greetings. What have you here? Ah, a sample from a poisonous tree, you say? My friend Jamal sent you? Well, let me see then, and we'll get to work."

A Rock And A Hard Place

Iosep: "This is some nasty stuff, that's for certain. I don't even want to think about what sort of blight caused this venomous reaction from that old tree. Let's get to work... we'll need to try something really hard but still workable as our base material. Nothing's harder than stone and diamond. Let's try them first."

Objective:

Iosep the Exporter: "Have you got the granite and diamonds? Great, let me see them and we'll see what effect this venom has upon them."

Sympathetic Magic

Iosep: "Hmm, I've never even heard of something that can damage a diamond like that. I guess we'll ahve to go with plan B. Let's try something similar. Sometimes there's a natural immunity to be found when you use a substance that's like the one you're trying to cut. A sort of "sympathetic" thing. Y'know?"

Objective:

Iosep the Exporter: "You're back with the bark already? Terrific! I bet this will do the trick."

Already Dead

Iosep: "Amazing! The bark was reduced to ash in seconds. Whatever this taint is, it plays havok with living things. And of course, it took the edge off both diamonds and granite even faster. What we need is something workable but dead; something that can hold an edge without melting. See what you can come up with, please."

Objective:

  • 10 "Workable Samples" (heisst: nun muss man für Iosep diese Muster besorgen. In diesem Fall handelt es sich um 10 Bones. Am besten sucht man sich diese bei Shadow Wisps zusammen – die Knochenhaufen einfach mit einer Schere zerschneiden)

Iosep the Exporter: "Great thought! Bone might just do the trick."

Eureka!

Iosep: "We're in business! I've put together the instructions for chopping sort of sword, in the style of one of those new-fangled elven machetes. Take those back to Jamal for me, if you would."

Objective:

Jamal the Fisherman: "Heya! You're back. Was Iosep able to help? Let me see what he's sent."

Nun bekommt man das Rezept bei erfolgreichem Abschluss (sprich: man ist mit einem Schmied-Charakter vor Ort) "überschrieben".

Sub Contracting

Jamal: "Wonderful! Now we can both get in there! Let me show you these instructions for making this machete. If you're not skilled in smithing, I'm not sure how much sense it will make though. Listen, if you're heading in there anyway... maybe you'd do me one more favor? Im ah... buried in work out here... so if you'd go in and get me a few water samples, I'd be obliged."

Objective:

Jamal: "I hear sloshing... that must mean you've got my water samples. Whew, I'm so glad you braved the dangers in there... I mean, I would have but I'm so busy out here. Here's your reward!"

Reward:

Dieser letzte Teil des Quests ist aber eigentlich nicht notwenig fürs Schmiede-Rezept der Bone Machete, und gerade Handwerker können hier beruhigt abbrechen.